Big Brain Academy Brain Vs Brain for Nintendo Switch Review

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Nintendo’s portfolio of making everyday tasks fun is not to be missed. We are sure that many of you will remember balancing on a plastic board in your living room with Wii Fit, scratching your head playing Dr. Kawashima’s Brain Training on DS or, more recently, walking around with their digital plant creatures in Pikmin Bloom. Nintendo’s ability to turn everyday tasks into fun and efficient game time is one of its strengths and does not end there. Now a popular franchise is back after a 14-year hiatus. Great Brain Academy: Brain vs. brain for Nintendo’s recent handheld once again presents the player with difficult puzzles that help develop cognitive abilities.

After being greeted by Dr. Lobe, who appeared in the previous two games in the series to indicate our age, gender and profession, we were quickly invited to dive in and practice the Brain vs. Brain puzzles directly. With each game available from the very beginning, players start with the “Sprout” difficulty, the simplest setting in the game. And if you have played any of the previous games, you know that the mini-games are divided into five categories: identify, memorize, analyze, calcuafter and visualize. Each category has five challenges to complete and it’s up to you to get the best score to get a gold medal. Whether you are counting small dice, turning the hands of the clock back and forth, or memorizing numbers that disappear instantly, the games offer a decent variety in all categories. Of course, the more successful you are, the more the difficulty increases, but if you ask a question, Dr. Lobe will not hesitate to subtract points from your total.

Unfortunately, if you have played a previous entry in the Big Brain Academy series, you will have a feeling of déjà Vu here. Most of the games from the Wii and DS versions are coming back and, with the exception of a high-resolution facelift, they are largely the same. The covered enclosure, which are essentially balls and cups, balloon bursts, where the numbered Balloons burst from the lowest to the highest, a kicking match that requires a quick calculation makes a comeback, among others. It’s a little disappointing to come back for the second or third time to the games that we trained with all those years ago. However, a decent mix is shown, and for players new to the Big Brain Academy, there will be several hours of fun mastering each challenge.

Outside of exercise mode, you can switch to test mode, where Dr. Lobe measures your large brain muscles. For those who are returning players, this replaces the weight of the brain that forces you to do random activities covering the five categories. Complete the Test and you will get a great brain Brawn score, brain grade and brain type. Not only can you show yourself in your family when you get a high score, but you can also effectively earn coins by passing the test repeatedly, which you can use to buy one of 300 clothes or Accessories for your little game and cute Avatar to wear. This is an incentive to continue testing ourselves, but we didn’t feel too compelled to complete the catalog of collectibles.

However, the Star of the show is the “Ghost Clash” mode. Although a Nintendo Switch Online subscription is required, you will face the ghost data of players from all over the world in this mode. This strangely addictive mode, thanks to the world ranking function, led us to keep actioning against our teammates to keep our rather modest 10th place. Of course, it is likely that during the release we will continue to slide in the ranking, we are not afraid to admit it. In addition, you have the possibility to play against the ghost data of the family or the ghost data of a friend from the same console. You can also look for a ghost identification code in event you want to confront those who are not on your friends list. By providing enough variety instead of real-time brain actions with friends or family in the same room, Ghost Clash is a great addition to the Big Brain Academy-and we hope it stays.

Interestingly, in Ghost Clash you can also see who you are up against. The little avatars show how you play (whether on a touchscreen, laptop, shared Joy-Con or with a Pro controller), what country you come from, your age, your score for big brain muscles and your profession. This created a more personal and competitive feeling of the process that captivated us for longer than we initially thought. A nice surprise considering how flat the rest of the game feels.

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